Cycle Log 10
It has just occurred to me that perhaps visual data being transmitted could be within the differences between two images that are created. So perhaps instead of a sum, I should do a difference as well — subtract everything that is alike, cancel out everything that matches between two different randomized 128×128 pixel grid instances. This could reveal more about the hidden changes between frames, and if we wanted to make it less complex, we could just use black and white, and then measure the changes by using a cancellation method or subtraction method to see what the change map would look like.
Perhaps then we could compound multiple change maps, each representing a difference between individual black-and-white mapped 128×128 grids, and then do some kind of blob forming of pixels — with circles or overpainting — to perhaps reveal shapes?
This is perhaps something akin to steganography. I just searched on YouTube for a video on how people are decoding or encoding images, and I landed on this steganography video… I operate on psychic hits, so when he says something and I feel it, sometimes I have to go back in the video. Right now he just said discrete cosine transform coefficients, and I thought — maybe I could convert my data map into a cosine wave map, and then run through it to reverse engineer an image?
A reverse discrete cosine transform — is that a thing...?